I am a sencond-year Ph.D. student in the Department of Artificial Intelligence at Westlake University, supervised by Prof. Peidong Liu. Prior to this, I received my Bachelor’s degree from Tongji University. My research interests lie in 3D vision (e.g., Scene Representation, Reconsctuction and Understanding), Large Multimodal Models and their applications into Embodied AI (i.e. robots) and Mixed Reality.

πŸ”₯ News

  • 2025.09: Β πŸŽ‰πŸŽ‰ Our paper SIU-3R is accepted to NeurIPS 2025 as Spotlight! Thanks to all collaborators!
  • 2025.08: Β πŸŽ‰πŸŽ‰ Our paper MBA-SLAM is accepted to TPAMI! Thanks to Peng and all collaborators!
  • 2025.07: Β πŸŽ‰πŸŽ‰ Our paper Casual3DHDR is accepted to ACM Multimedia 2025! Thanks to Shucheng, Wenpu and all collaborators!
  • 2024.07: Β πŸŽ‰πŸŽ‰ Our paper BAD-Gaussians is accepted to ECCV 2024! Thanks to Peng and all collaborators!

πŸ“ Publications

ACM MM 2025
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Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos

Shucheng Gong*, Lingzhe Zhao*, Wenpu Li*, Hong Xie, Yin Zhang, Shiyu Zhao, Peidong Liu

Acknowledgement: Xiang Liu

Project ArXiv Code

  • We present Casual3DHDR, the first method for casual 3D high dynamic range (HDR) imaging using hand-held devices. Our method reconstructs high-quality 3D HDR scenes from a set of low dynamic range (LDR) images captured with varying exposure settings, addressing challenges such as dynamic scenes, complex camera motions, and varying lighting conditions.
TPAMI 2025

MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAM

Peng Wang*, Lingzhe Zhao*, Yin Zhang, Shiyu Zhao, Peidong Liu

Project ArXiv Code

  • MBA-SLAM, the first deblurring SLAM that can accurately estimate the local camera motion trajectories within the exposure time and recovers the high quality 3D scene from blurry sequences.
ECCV 2024
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BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

Lingzhe Zhao*, Peng Wang*, Peidong Liu

Project ArXiv Code

  • BAD-Gaussians successfully deblurs severe motion-blurred images, synthesizes higher-quality novel views, and achieves real-time rendering, surpassing previous SOTA implicit deblurring rendering methods.

More publications can be found Google Scholar:

πŸ” Services

  • Conference Reviewer for CVPR, NeurIPS, ACM Multimedia, IROS.
  • Journal Reviewer for IEEE TMM, IEEE TCSVT, IEEE RA-L.

🀝 Contact Me

  • Email: zhaolingzhe AT westlake.edu.cn